Match info
| Date | League | Winner | Loser | Score | Type | |||||
| 2003-03-02 | IGL Premier | GoW | Gods of War | 136.94 +12.45 |
|{ | The Kollektiv | 304.88 -17.10 |
100-100  140-110 | Ceasefire Ceasefire |
|
Writeup:
GoW over |{
Wow, such a map deserves some sort of writeup. I'd just like to point out aside from the post match flames, that both rounds both teams had a team ping of no less than 200 all round long. Round 1 everyone averaged from 100-200 minus one or two folks total. Round 2 everyone had 100-300 ping, some of which changed now and then. It was shitty lag, caused apparently by Ceasefire's design I'm guessing, since it happened in both servers. Never the less, I know some want to chalk up a fluke or win due to lag, but keep in mind, both teams had to deal with the lag. The team that dealt with it the best won, that's all. -|{-'s Offense was frustrated, as ours would have been also had we been down, but we had the same problems they had and we changed our offensive strat mid stride to make up for the lag. Round 1 -|{-'s Elucid server We came into the match off an O vs D for an hour. We messed with a couple strats and came up with one we thought would work. It worked, decent at best, letting out 10 caps overall. Defense definatly did their part in keeping shit together, so great job under that intense pressure from an offense like -|{-'s. Our offense was down 3 caps at around 28:00 minutes and we knew it was going to be tough to come back that much the following round, so we stepped it up and changed up our strat to deal with the lag. It worked, we caught up and the round ended 100-100. Round 2 [GoW]'s GameDaemon's server We pulled in a strong offensive lineup with myself, beLiaL, Nightwish, and Fate/Torn. Defense played Ag-projectile, Savior, Fearless_Dan, Wolvy, and PYROMANIAC. The whole round was a cap race up until the last 5 minutes or so, when we pulled 3 caps ahead. Props to Hellraiser for a bad ass det on me saving his flag some much needed time. -|{-'s defense played extremely well under the pressure of horrible lag and albeit choke as well. [GoW]'s defense did great as well, stopping an apparently frustrated -|{- offense. Nevertheless, the match was a good game minus that terrible lag. Perhaps we'll be doing a new map next week, if other clan's had similar problems tonight. GG -|{- and good luck next week [GoW]Azlan-Rx-BSU++





