Match info
| Date | League | Winner | Loser | Score | Type | |||||
| 2003-09-07 | CAL Omega | dong | Death or No Glory | 93.25 +5.94 |
xp | Expenditure | 92.83 -5.94 |
41-169  228-92 | Tempest_r3 Tempest_r3 |
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Writeup:
dong over xp
Ummm, you can't decide 20 minutes into a match that you don't like server. Spamming 2 demos in the water with an HWGuy will create lag on any server. The lag was equal for both teams. You should have toughed it out. You would have had the win, But thanks to our super fast roll capping scouts, we were able to take the lead after you all dropped.
gg,
PointMan
Comments
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drain
12.215.221.194 |
The lag was not created becuase of the amount of grenades used at any point, and you're a moron if you say differently. Second, it was obvious we did not care if we won or not; we don't like wasting our time on teams we beat by over 100 the first round and then play a second round on a server that seemed like it was hosted by duel AOL connections.
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